From the creator of Ready Player One, a rollicking alien invasion thriller that embraces and subverts science-fiction conventions as only Ernest Cline can.
Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he is spent his life consuming. And too steadily, he catches himself wishing that some implausible, unimaginable, world-altering event could arrive to whisk him off on a grand spacefaring adventure.
So when he sees the flying saucer, he is sure his years of escapism have in the end tipped over into madness.
Especially because the alien ship he is staring at is straight out of his favorite videogame, a flight simulator callled Armada–in which gamers just happen to be protecting Earth from alien invaders.
As unimaginable as it kind of feels, what Zack’s seeing is all too real. And it’s just the first in a blur of revlations on the way to force him to question everything he thought he knew about Earth’s history, its future, even his own life–and to play the hero for real, with humanity’s life in the balance.
But even through the terror and exhilaration, he can’t assist thinking: Doesn’t something about this scenario feel a little bit like…well…fiction?
At once reinventing and reminiscent of science-fiction classics, Armada is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you’ve ever read before.